Games

FFF game logo

FFF

Status: Released.

Forgiven Forgotten Fallen or FFF for short is the first game that was done under GenuiTX logo. FFF is a shooter located in a dark realm of strange monsters and death. It offers short campaign with several static and procedurally generated levels and few boss fights. The game was supplied with dark, atmospheric music (created by N.E.S.). Both game and the music can be downloaded for free.
I started to work on FFF in 2013, last release was done in 2020.

1.0.0 release date: 08.03.2020

MD5 calculated using Python:
hashlib.md5(open('FFFArchive.zip', 'rb').read()).hexdigest()


Windows 64 Archive
MD5 : 48a96273c7046bf98d2469bb68418380
OSX 64 Archive
Not tested. MD5 : c9dde6867c278aa9c55d7655d96cdff8
Linux 64 Archive
MD5 : a2527c9ad34d7ea16e78f14773d5d965

Soundtrack
N.E.S. - Forgiven Forgotten Fallen original soundtrack
License and readme file are included.

In Vacuum game logo

In Vacuum

Status: Alpha done. Development: On hold.

Space survival game. Player controls an astronaut that need to take care about the ship and the mission goals. The player is given a lot of freedom in performing vital choices how to succeed. From decision on events to the selection of the devices types that will placed on the ship. The game tries to portrait scientific model of the universe and physics important in space travels. As some of that technology is yet to be discovered it was modelled to fit the game purposes, due to that the game can be themed as science fictional.
Work spans between 2016 and 2020. I worked on it with Dariusz Rudzki, who have contributed greatly to the development and the design of the game.

Balanus game logo

Balanus

Status: Active development.

Balanus is a strategy game located in fantasy world that is being place of a conflict between an old empire and three kingdoms. Player decisions on the strategic resources, occupation and winning vital battles can lead him to the victory in the war.
The design was done partially in 2015 with help of Krzyszof Syrytczyk. I started the actual implementation in 2024.

Best of eleven game logo

Best of Eleven

Status: Released on Steam.

Puzzle game about finding patterns. Create your own set or randomize the rules to explore almost unlimited amount of gameplays.
Game was designed and implemented between 2021 and 2023.

Music

In 2004 I have created a band called N.E.S.
N.E.S. is mainly making electronic, ambient and classical music, however not limited to these themes.
I likes to play classical music on piano or mix sounds using Reason. Appart from my virtual instruments I really like to use the collection of real instruments. Besides piano I use kalimba, jaw harp, tong drum and tibetan singing bowls, didgeridoo and the list is constantly growing.
I'm not the greatest performer but I really like to improvise even without knowing the theory or the specifics of particular instrument.
I like to threat my music as I would be writing a poem.
Below are links to some of the places I publish my music at. These mainly are Spotify, YouTube and Souncloud but you can find it on over 15 other places e.g. Apple Music, Deezer etc.

Cover of N.E.S. album - Catalyst to Clysm Cover of N.E.S. album - Corrosive Impartment Cover of N.E.S. album - Cyber Baltazar Cover of N.E.S. album - Dwarf Fortress Cover of N.E.S. album - Pain

Media

I sometimes stream or record videoes while I play.
I also make short movies about the nature.

Official YouTube channel of GenuiTX. You can find there games' teasers after releases, work in progress and walkthrough.

YouTube channel called neobit where you can see Chris playing games such as Stalker, Dwarf Fortress, Factorio, Europa Universalis, Kenshi, Terraria, Elite Dangerous, Red Dead Redemption and many more :)
Nature movies are also here!
Focused on ultra wide screens.

Chris on Twitch.

Words

Work in progress...
Come back later.

About GenuiTX

Welcome to my page! My name is Chris Bittner.

I enjoy a wide range of hobbies and love sharing their outcomes.
Initially, my focus was on music, poetry, and novel writing, which were featured on a site called Potash.
As time went on, I expanded into game development, photography, and more, leading to the creation of GenuiTX to encompass these new ventures.
In 2022, I officially registered GenuiTX Bittner in Norway.
Currently, my main focus is on developing games and creating music.


If you'd like to get in touch, please email info @ genuitx.com. I appreciate your patience as I may not respond immediately.
Alternatively, you can connect with me on linkedin.